1οΈβƒ£πŸŒ“πŸŒŽ
(πŸ“ƒ),(πŸ–ΌοΈ)

🌞 The Sun is currently in 'Deep Celestial Silence' phase! 🌌
Gregorian: 06/01/2026
Julian: 2461193 -> 05/19/2026
AE Calendar: AE 3, Month 2, Day 13 (Monday)

Moon Phase: Pink Moon πŸŒΈπŸŒ•
Species: Brown Hyena Cosmic 🦴🌌
Were-Form: WereBrownHyenaCosmic 🦴🌌
Consciousness: 14.83034202505892/26 (57.03977701945738%)
Miade-Score/Infini-Vaeria Consciousness: 0.4296022298054262% (1.450728073145966%)



120πŸ•°οΈ00:32 PST

πŸŒ™ Moon Phase: Full Moon πŸŒ•
πŸ•’ UTC Time: 2026-06-01 07:32:48 UTC
πŸ“† Moon Age: 15.58 days




🏷️Project: Gorgon

A Talk About Project: Gorgon; the MMORPG on steam.

πŸ”—(49)
πŸ“… 2026-02-24 13:42:51 -0800
β²οΈπŸ” 2026-02-24 13:44:33 -0800
✍️ infinivaeria (ArityWolf, RhuxWolf)
🏷️[Project: Gorgon] [nil] [nil-space] [nil-spaced] [!nulls |-> nils] 
(πŸͺŸ)

πŸ–₯️...⌨️

Let’s settle in and talk about Project: Gorgon, because this is one of those MMORPGs that doesn’t just exist on Steamβ€”it lingers in your thoughts long after you log out.


A Conversation About Project: Gorgon πŸ—ΊοΈ

You know how most modern MMOs greet you with a glowing arrow, a cinematic intro, and a carefully curated path that gently nudges you forward? Project: Gorgon does the opposite. It drops you into the world of Alharth and essentially says, β€œGood luck. Pay attention.” That’s not crueltyβ€”it’s confidence. The game trusts players to be curious, observant, and willing to fail a little.

What makes it fascinating is how unapologetically old‑school it feels, not just visually but philosophically. The graphics echo early‑2000s MMOs, sure, but the real throwback is the design mindset. There are no rigid classes. Instead, everything is skill‑based. You level what you use, and you can combine skills in ways that feel delightfully unhingedβ€”like pairing necromancy with psychology, or unarmed combat with animal handling. It’s messy, experimental, and deeply personal Steam.

And then there’s the weirdness. Project: Gorgon doesn’t shy away from being strangeβ€”it leans into it. You can literally turn into a cow. You can raise animals, brew alcohol, build tolerance to poison, or resurrect other players as skeletons. NPCs have their own goals and remember how you treat them. Shopkeepers sell items that other players actually sold to them earlier. If you catch on fire, you can jump into a lake to put it out. These aren’t gimmicksβ€”they’re systems layered on top of systems, creating a world that feels alive in small, surprising ways Game Rant.

What really seals the deal, though, is the community. This is one of those rare MMOs where social interaction isn’t just encouragedβ€”it’s inevitable. Recently, hundreds of players packed into an in‑game pub for a spontaneous poetry slam, complete with raffle tickets and lag so intense people couldn’t drink their virtual beer. That event alone pushed the game to a new concurrent player peak, years after its initial release. It’s charming, chaotic, and completely on‑brand for Project: Gorgon PCGamesN.

The game officially launched version 1.0 in January 2026 after years in early access, and instead of feeling outdated, it feels vindicated. It proves that an MMO doesn’t need millions of players or blockbuster visuals to thriveβ€”just a committed community and systems deep enough to reward curiosity. Even PC Gamer, famously skeptical of indie MMOs, has praised it for recapturing a sense of discovery that many thought the genre had lost PC Gamer.


Project: Gorgon isn’t for everyoneβ€”and that’s exactly why it works. It’s for players who miss taking notes, experimenting with builds, and stumbling into stories rather than being handed them. It’s a reminder that MMORPGs can still be strange, social, and deeply human.

If you want, we can drift into how it compares to other modern indie MMOs, or unpack why its skill system feels so different from class‑based games. There’s a lot more to unravel here.


πŸ“ 0.00136s [1.35946ms]


♾️ [143396] -- (c) 2026-2032 MiaedScore.online -- (v#️⃣22.0.1):[ πŸ—οΈMay 11, 2026 ]

June, 01, 2026 - 12:32:48 AM SLT/PST




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    # Average length of a full lunar cycle (in days)
MOON_CYCLE_DAYS = 29.53

# The 27 fabled moon rotations with emojis:
MOON_ROTATIONS = [
  'New Moon πŸŒ‘', # 1
  'Waxing Crescent πŸŒ’',     # 2
  'First Quarter πŸŒ“',       # 3
  'Waxing Gibbous πŸŒ”',      # 4
  'Full Moon πŸŒ•',           # 5
  'Waning Gibbous πŸŒ–',      # 6
  'Last Quarter πŸŒ—',        # 7
  'Waning Crescent 🌘',     # 8
  'Supermoon 🌝',           # 9
  'Blue Moon πŸ”΅πŸŒ™',         # 10
  'Blood Moon πŸ©ΈπŸŒ™',        # 11
  'Harvest Moon πŸ‚πŸŒ•',      # 12
  "Hunter's Moon πŸŒ™πŸ”­",     # 13
  'Wolf Moon πŸΊπŸŒ•',         # 14
  'Pink Moon πŸŒΈπŸŒ•', # 15
  'Snow Moon 🌨️', # 16
  'Snow Moon Snow πŸŒ¨οΈβ„οΈ', # 17
  'Avian Moon πŸ¦…', # 18
  'Avian Moon Snow πŸ¦…β„οΈ',    # 19
  'Skunk Moon 🦨',           # 20
  'Skunk Moon Snow πŸ¦¨β„οΈ',    # 21
  'Cosmic Moon πŸŒŒπŸŒ•', # 22
  'Celestial Moon πŸŒŸπŸŒ•', # 23
  'Otter Moon πŸ•πŸŒŒ', # 24
  'Muskium Otter Muskium Stinky Stimky Otter Moon 🦨🌌', # 25
  'Light Elemental Moon πŸ’‘πŸŒ•', # 26
  'Dark Elemental Moon πŸŒ‘πŸŒ•' # 27

]
# Define 27 corresponding species with emojis.
SPECIES = [
  'Dogg 🐢', # New Moon
  'Folf 🦊🐺', # Waxing Crescent
  'Aardwolf 🐾',
  'Spotted Hyena πŸ†',
  'Folf Hybrid 🦊✨',
  'Striped Hyena πŸ¦“',
  'Dogg Prime πŸ•β­',
  'WolfFox 🐺🦊', # Waning Crescent
  'Brown Hyena 🦴',
  'Dogg Celestial πŸ•πŸŒŸ',
  'Folf Eclipse πŸ¦ŠπŸŒ’',
  'Aardwolf Luminous 🐾✨',
  'Spotted Hyena Stellar πŸ†β­',
  'Folf Nova 🦊πŸ’₯',
  'Brown Hyena Cosmic 🦴🌌',
  'Snow Leopard 🌨️', # New Moon
  'Snow Leopard Snow Snep πŸŒ¨οΈβ„οΈ',
  'Avian πŸ¦…',
  'Avian Snow πŸ¦…β„οΈ',
  'Skunk 🦨',
  'Skunk Snow πŸ¦¨β„οΈ',
  'Infini-Vaeria Graevity-Infini πŸŒŒπŸ•',
  'Graevity-Infini Infini-Vaeria πŸŒŸπŸ•',
  'Otter 🦦',
  'Muskium Otter Stinky Stimky 🦦🦨',
  'Light Elf πŸ’‘',
  'Light Elf Cosmic πŸŒ‘'

]

# Define 27 corresponding were-forms with emojis.
WERE_FORMS = [
  'WereDogg πŸΆπŸŒ‘',
  'WereFolf πŸ¦ŠπŸŒ™',
  'WereAardwolf 🐾',
  'WereSpottedHyena πŸ†',
  'WereFolfHybrid 🦊✨',
  'WereStripedHyena πŸ¦“',
  'WereDoggPrime πŸ•β­',
  'WereWolfFox 🐺🦊', # Waning Crescent
  'WereBrownHyena 🦴',
  'WereDoggCelestial πŸ•πŸŒŸ',
  'WereFolfEclipse πŸ¦ŠπŸŒ’',
  'WereAardwolfLuminous 🐾✨',
  'WereSpottedHyenaStellar πŸ†β­',
  'WereFolfNova 🦊πŸ’₯', # Wolf Moon
  'WereBrownHyenaCosmic 🦴🌌', # Pink Moon
  'WereSnowLeopard πŸ†β„οΈ',
  'WereSnowLeopardSnow πŸ†β„οΈβ„οΈ', # Pink Moon
  'WereAvian πŸ¦…', # New Moon
  'WereAvianSnow πŸ¦…β„οΈ', # Pink Moon
  'WereSkunk 🦨', # New Moon
  'WereSkunkSnow πŸ¦¨β„οΈ', # New Moon
  'WereInfiniVaeriaGraevity πŸ•πŸŒŒ',
  'WereGraevityInfiniInfiniVaeria πŸŒŸπŸ•',
  'WereOtter 🦦',
  'WereMuskiumOtterStinkyStimky 🦦🦨',
  'WereLightElf πŸ’‘',
  'WereLightElfCosmic πŸŒ‘'
]


# Normal Moon Phases
  PHASES = [
    ["New Moon", "πŸŒ‘"],
    ["Waxing Crescent I", "πŸŒ’"],
    ["Waxing Crescent II", "πŸŒ’"],
    ["First Quarter", "πŸŒ“"],
    ["Waxing Gibbous I", "πŸŒ”"],
    ["Waxing Gibbous II", "πŸŒ”"],
    ["Full Moon", "πŸŒ•"],
    ["Waning Gibbous I", "πŸŒ–"],
    ["Waning Gibbous II", "πŸŒ–"],
    ["Last Quarter", "πŸŒ—"],
    ["Waning Crescent I", "🌘"],
    ["Waning Crescent II", "🌘"],
    ["Dark Moon", "πŸŒ‘"]
  ]